With the release of Visual Studio 2017 RC, you can now explore the upcoming C# 7 features. In this post let’s see how you can use Deconstructors in C# 7.
Please do not get confused in Deconstructors with Destructors as Destructors has nothing to with Deconstructors.
Basically what a Constructor would do is, it will create a new object of given type with given parameters (here I am opting out the default constructor as it has no parameters). So what the Deconstructor would do is, it will deconstruct the object back into it’s original parts. To be specific, you have the control of specifying how would you like the object to be deconstructed.
Let’s go by an example. Here I have a class named Employee, and there is a Constructor which accepts two parameters, First Name & Last Name, and those are being set to Employee’s properties. (Please note that as of today no errors are thrown by the compiler if you have a return type other than void in Deconstructor methods. In other words current Deconstructors lets you return values even though it doesn't make any sense. Microsoft is aware of this and they will get it fixed in the coming releases.)
Above code is pretty simple. And now let’s see how we can add a Deconstructor to Employee.
It’s simple, isn’t it. The only thing we need to have is, we should have a public void method named Deconstruct and one or more properties that I want the object to be deconstructed into, should be specified as out parameters.
Now let’s see how we can call the Deconstructor.
Here something to note is Deconstructor is being invoked by C# 7 Tuple syntax. If you are not aware about the Tuples in C# 7, please read this previous post of mine.
And the following will be the output.
And the nice thing is, you can have multiple Deconstructors with different parameters (that’s basically method overloading).
The respective Deconstructor invocations are as follows.
If you still couldn’t download Visual Studio 2017 RC, download and try out these new C# 7 features.Happy Coding.